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NPC Generator

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Advanced [show]


Eldon Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He wears bulky tan painted plate armor. His blonde hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the west. After coming to the age of reason, Eldon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants a kiss

Ideals: Gifted. Bonds: Has a crush, Poor, Family, Adventurer. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Eldon Ironhide, Male Gnome Barbarian 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)6 (-2) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: Blue quartz (16 gp).


Social Check DCs


Trey Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a violet and black robe with the hood down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: In love, Nature. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Trey Nagel, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)4 (-3) 7 (-2)17 (+3)
Skills Investigation -1, Persuasion +5
Senses Passive Perception 8
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp.


Social Check DCs


Theriatis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears his auburn hair down. He has gleaming, smiling gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of eastern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Bellfounder.

Motivation: He has money and likes to spend it; and to be a spice merchant again

Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Theriatis Ariessus, Male Elf Monk 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)10 (+0) 10 (+0)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Baern Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears his red hair down. His eyes are green and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Baern embodies much of what other species detest in the Dwarves. He also is a firm believer in the manly ideal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Baern was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baern decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his painting dream.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Criminal record. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Baern Rakankrak, Male Dwarf Monk 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)7 (-2) 10 (+0)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Red garnet (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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