Wymar Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Assassin, Wymar learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Assassin.
Motivation: He has money and likes to spend it.
Flaws: PTSD. Bonds: Attractive, Enemies, Rich, Job. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +2
Possessions: 80 gp.
Nedda Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is dressed in a clean red cloak covering her clean studded leather. She is muscular with a powerful set of arms. She keeps her long auburn hair kept up in a rat tail. Her eyes are green.
Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Money/treasure; and she wants revenge against gnolls
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Criminal record, Enemies. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Senteq Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His red hair is singed and shortened. He has amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Adventurer for hire.
Motivation: Expand his business.
Flaws: Ugly, Forgetful. Bonds: Job, Military. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1400 sp.
Salanop Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her auburn hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Flattery will make her almost putty in your hands.
History: Salanop was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.
Motivation: A rival would like her out of the picture; and she is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Selfish, Insane. Bonds: Poor, Criminal record. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 50 gp.
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