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NPC Generator

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Advanced [show]


Ilanis Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a long, violet, dusty cloak. Her brown hair is unkempt and raggedy. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Ilanis Van Es, Female Half-Elf Warlock 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 5 (-3)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 7
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Quelenna Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, yellow, dusty cloak. She has wavy white hair. Her eyes are a pleasant gray.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Barber, who enjoyed hunting, Quelenna was taken on many hunting expeditions. She found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes her a fraud; and a need for knowledge about a nearby landmark

Ideals: Persistence, Entrepeneur. Bonds: Adventurer, Nature, Enemies. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Quelenna Ray, Female Half-Elf Aristocrat 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: Bloodstone (40 gp). Jasper (40 gp).


Social Check DCs


Korfel Raethran, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt with thin white vertical stripes and brown pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Korfel hails from a village terrorized by brigands. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Emotional, Insane. Bonds: Enemies, Family. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Korfel Raethran, Male Elf Warrior 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Folgûm Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are hazel and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Miller business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and to be a mercenary again

Ideals: Justice, Fighting, Impeccable. Flaws: Ugly. Bonds: Military, Job. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Folgûm Kendal, Male Half-Orc Fighter 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)7 (-2) 17 (+3)6 (-2)
Skills Arcana +0, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs

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