Hecat Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her brown hair is singed and shortened. Her black eyes peer out from beneath her feathered green hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive, Mundane. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Lia Floshem, Female Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she prefers to wear blue clothing when she does not wear armor. Her moppish chestnut hair is in a traditional bowl cut. Her amber eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Lia will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lia took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert. Flaws: Mundane. Bonds: Slave, Nature, Enemies. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Pink pearl (80 gp).
Kansif Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries a battered sickle and tarnished longbow as well. Her hair is red and curly. Her eyes are a pleasant green.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born at the edge of vast forest. Her childhood dream was to be a Map Maker, but she was a colossal failure. She has achieved small success as a Laborer.
Motivation: She is wracked by social anxiety; and she is unsatisfied with her job
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job, Nature. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp. 1 Darkwood Buckler.
Dayereth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. He has a hunchback. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic, Athletic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 4 (-3) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 170 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
