Altho Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white armored body suit, with a simple yellow line shooting up and back down. His auburn hair is greasy and uncared for. His green eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his father.
History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he is terrified, and will act out of fear
Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp.
Ishte Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman has a large black mantle and cape that has been intricately interwoven into her blue robe. Her black hair is heavily combed to the right. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Ishte is depressed about a lot of things. She tends to be a nihilist. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised in a island tribe. She was taken from her home at a very young age. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: Has a crush, Adventurer, Nature, Slave. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 130 gp.
Whurdred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman prefers to wear brown clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized emerald on her right hand. She has done her best to style her auburn hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Layabout for hire.
Motivation: Wants her loneliness to end; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record, Job, Has a crush. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Golden pearl (140 gp). 1 Banded mail.
Margery Lindsey, Female Human [Permalink]
Personal [hide]
Description: This woman prefers to wear grey clothing when she does not wear armor. She is muscular with a powerful set of arms. She wears her white hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the west, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: She wants to meet her childhood hero.
Ideals: Passionate, Optimist. Bonds: Immigrant, Adventurer. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 200 sp. Zircon (20 gp).
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