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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Amnon Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He keeps his white hair in a pixie cut. His red eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Energy wise he seems alert and responsive.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Enemies, Nature, Job. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Amnon Luck, Male Tiefling Aristocrat 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)12 (+1) 3 (-4)15 (+2)
Skills Medicine -2, Nature +3
Senses Passive Perception 6
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 4000 cp. Tiger eye turquoise (13 gp).


Social Check DCs


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Stableman uniform. His silver hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As long as the job gets done he does not care how it got done.

History: Erky was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Stableman.

Motivation: Further expansion of business.

Ideals: Professionalism, Persistence. Bonds: Job, Attractive, Mentor. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Erky Folkor, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)6 (-2) 11 (+0)9 (-1)
Skills Athletics +0, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Pâsh Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His brown hair is unkempt and raggedy. His brown unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Pâsh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Passionate. Flaws: Ugly, Disease, Depressed. Bonds: Poor, Military. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Pâsh Watson, Male Half-Orc Ranger 3
Medium (5'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)11 (+0) 5 (-3)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2100 sp.


Social Check DCs


Habor Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and a wedding ring on his left hand. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are gold and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. Some 8 years later his spouse died after the birth of his son. Heartbroken, Habor never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Expand his business.

Flaws: Ugly. Bonds: In love, Nature, Rich, Job. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Habor Fate, Male Tiefling Adept 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs

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