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NPC Generator

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Advanced [show]


Spear Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with pastel highlights, and long tan pants that bunch up around her shoes. She is physically well-built. Her fur is lavender and curly. Her blue eyes dart from person to person.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with singing.

History: Spear was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered singing. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Revenge; and someone believes her a fraud

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Spear Prim Posies, Female Tabaxi Commoner 3
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 9 (-1)13 (+1) 5 (-3)16 (+3)
Skills Medicine -1, Stealth +2
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. Red spinel (130 gp). Brown-green garnet (130 gp). Carnelian (60 gp).


Social Check DCs


Paymon Blur, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. His purple hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Marshal, his father struggled to pay the bills. Paymon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Nature, Family. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Paymon Blur, Male Tiefling Barbarian 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)6 (-2) 7 (-2)13 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 380 gp. 1 Chain shirt.


Social Check DCs


Quespa Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a green shirt with thin white vertical stripes and grey pants. Her bronze crest is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: Quespa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She also has developed a complete distrust of the Fletcher profession.

History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To pay off her debts; and expand her business

Ideals: Artistic, Persistence. Bonds: Job, Nature, Debt. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Quespa Turnuroth, Female Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Gardain Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and carries shortbows. His hair, while still mostly silver, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Attractive, Enemies, Criminal record, Poor. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Gardain Brawnanvil, Male Dwarf Bard 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)6 (-2) 15 (+2)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. Chrysoprase (40 gp).


Social Check DCs

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