Boddynock Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Bounty Hunter soon after.
Motivation: He has a crush on the local Dyer; and to be a dyer again
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. Deep green spinel (130 gp). 1 Banded mail.
Huru Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with blue skirt. She is portly but not overly obese. Her white hair is lengthy and is close to two feet long. She has violet eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. Huru abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Navigator.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she is not mentally stable, and does not behave rationally
Flaws: Fearful, Insane. Bonds: Job, Nature, Adventurer. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
Torgga Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears her auburn hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is business-like. She takes instructions and follows them to the letter. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Fortune-teller and found it very stressful. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.
Motivation: Wants to open a new tavern; and to end her boredom
Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Rich, Job. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp. Moss agate (14 gp). Onyx (60 gp). 1 Masterwork Common Ranged Weapon.
Riswynn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. She has styled her black hair well, parting it to the left. Her brown unseeing eyes seem to look past you.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her arcane abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to dragonborn people
Ideals: Gifted. Flaws: Disease, Racist, Selfish, Antagonistic. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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