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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Namfoodle Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Namfoodle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Namfoodle was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Namfoodle Humplebumple, Male Gnome Rogue 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)11 (+0) 9 (-1)7 (-2)
Skills Intimidation +0, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Shifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has wavy white fur. His eyes are yellow and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Military, Immigrant. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Shifting Thunder, Male Tabaxi Adept 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His long red hair reaches down to his waist. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Apothecary, Senteq learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He struck the Apothecary job and began his own company from there.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Rich, Job, Enemies. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Senteq Raulnor, Male Gnome Fighter 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Krimmon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Krimmon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Bather job and began his own company from there.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: In love, Job, Family. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Krimmon Goldfound, Male Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 800 sp. Chrysoberyl (70 gp).


Social Check DCs

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