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NPC Generator

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Advanced [show]


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He has a red handlebar mustache and slicked back red hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Disciplined, Pacifist. Bonds: Poor, Job, Has a crush. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Vonbin Eversharp, Male Dwarf Adept 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 8 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. Sard (80 gp). Blue quartz (8 gp). Black pearl (900 gp).


Social Check DCs


Jade Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His yellow fur is thinning but still full. His yellow eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Immigrant, Nature, Military. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Jade Buttons, Male Tabaxi Expert 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)7 (-2) 11 (+0)7 (-2)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Seraphina Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white tunic with green highlights, and long tan pants that bunch up around her shoes. Her blonde hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She speaks before she thinks and is too direct. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has a rivalry with the Church that dominates her actions; and find a way to reverse the transformation of her brother

Flaws: Impulsive, PTSD, Secretive. Bonds: Attractive, Family, Religious. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Seraphina Jamjar, Female Halfling Druid 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp.


Social Check DCs


Laucian Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and brown handkerchief worn on his left side. He is bristling with hidden weapons, mostly shortbows and sais. He wears his brown hair down. His eyes, though not visible through his cowl, are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Performer, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Entrepeneur. Bonds: Criminal record, Poor, Religious, Job. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Laucian Mancilla, Male Half-Elf Wizard 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. Red-brown spinel (50 gp).


Social Check DCs

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