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Advanced [show]


Megren Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. She has styled her blue crest well, parting it to the right. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has all her life been fascinated with music.

History: Born to a pair of adventurers, Megren grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Megren Verthisathurgiesh, Female Dragonborn Warlock 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)5 (-3) 13 (+1)10 (+0)
Skills Deception +2, History -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 cp.


Social Check DCs


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears his beige fur down. His hazel eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Mentor, Job. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Seven Hummingbird, Male Tabaxi Bard 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)9 (-1) 10 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Rhodochrosite (11 gp).


Social Check DCs


Syllin Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She sports violet clothing, slightly heavier than average wear. Her red hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of gnolls; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Criminal record, Family, Nature, Enemies. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Syllin Petrie, Female Half-Elf Warlock 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 7 (-2)8 (-1) 7 (-2)6 (-2)
Skills Medicine +0, Performance +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Pink pearl (90 gp).


Social Check DCs


Sarah Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing the road beaten gear of a warrior. Her silver hair, when down, is lengthy. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich northern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Sarah Brandon, Female Human Bard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)9 (-1) 6 (-2)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs

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