Decarabia Light, Female Tiefling [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern woman is wearing colorful clothing, dressed as a Dyer. Her purple hair is thinning but still full. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Decarabia embodies much of what other species detest in the Tieflings. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Decarabia was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often; and wants a kiss
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Adventurer, Has a crush. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 3000 cp. Chrysoberyl (110 gp).
Ralf Kenley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in an above average manner. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Ralf studied abroad. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Military. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 90 gp.
Vaina Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tan trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her chestnut hair, when down, is lengthy. Her green eyes are passionate and lively.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Vaina was born with her father's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Days after completing her studies, news broke out that her hometown was attacked by drow. Vaina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Fighting. Flaws: Greedy. Bonds: Enemies, Attractive, Family. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp.
Menny Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She prefers to wear blue clothing when she does not wear armor, and her gloved hand is found clutching a hammer. Her golden hair is wavy and long. Her green eyes are passionate and lively.
Personality: Menny is depressed about a lot of things. She tends to be a nihilist. She plays an instrument quite well.
History: Born in the east to a Shipwright, Menny learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Shipwright for the past few years.
Motivation: She is unsatisfied with her job; and to get a good night's sleep
Ideals: Artistic. Flaws: Depressed, PTSD, Insomniac. Bonds: Job. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 40 gp.
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