Orsik Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his red hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 2 years.
Motivation: A strong sense of loyalty to Half-Orc people; and sabotage a competitor
Ideals: Fighting. Flaws: Forgetful, Mundane, Antagonistic, Racist. Bonds: Job. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Maagog Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with pastel highlights, and long blue pants that bunch up around his shoes, and he perpetually has his lance ready. He has styled his black crest well, parting it to the left. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Maagog lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He has worked as a Spy like his mother before him.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Fighting, Joker. Bonds: Adventurer, Family, Job. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 3000 sp. 1 Half-Plate. 1 Chain shirt.
Cory Harlan, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.
Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Racist. Bonds: Adventurer, Poor, Slave. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 6 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. Red-brown spinel (140 gp).
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, pastel cloak. His beige fur is kept up in a ponytail inside a small hat. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels that his past leaves him morally obligated to help; and he has passion for adventuring and risk
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Chain shirt.
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