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NPC Generator

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Advanced [show]


Flak Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears white trousers with yellow and red striped suspenders. He wears various colorful collared shirts. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Scribe business at a young age. Through the years after Flak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Flak's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Job. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Flak Graeme, Male Half-Orc Adept 1
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)6 (-2) 3 (-4)10 (+0)
Skills Perception -2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 1 Darkwood Shield.


Social Check DCs


Quilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She is dressed in an above average manner, and her gloved hand is found clutching a dagger. Her hair is brown, silky, and of moderate length. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She also is a firm believer in the womanly ideal.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult.

Flaws: Impulsive. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Quilla Oomtrowl, Female Gnome Commoner 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 19 (+4)6 (-2) 11 (+0)9 (-1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 pp.


Social Check DCs


Aldous Sharps, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting grey shirt and pants. His hair is brown, silky, and of moderate length. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Aldous was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up flail and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Fighting. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Aldous Sharps, Male Human Barbarian 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3

Possessions: 20 gp. Chrysoberyl (70 gp).


Social Check DCs


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man has the majority of his body covered in plate. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Tailor. As long as the job gets done he does not care how it got done.

History: He got into the Tailor business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Tailor for hire.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Athletic, Professionalism. Bonds: Job, Religious. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Camden, Male Human Expert 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. Brown-green garnet (70 gp).


Social Check DCs

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