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Raam Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long purple hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Raam isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Bonds: Immigrant, Attractive, Nature. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Raam Tragedy, Male Tiefling Commoner 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)6 (-2) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Alberich Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. His golden hair is knotted and matted. His half smiles and blue eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alberich Silverstone, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. Red spinel (150 gp).


Social Check DCs


Antrara Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large black jacket. Her bronze crest is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister; and an old rival family wants her found

Flaws: Terse, Ugly. Bonds: Military, Job, Family. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Antrara Raghthroknaar, Female Dragonborn Wizard 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)8 (-1) 7 (-2)8 (-1)
Skills Arcana +1, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Sora Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'5" and wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. Her left hand appears badly burned and disfigured. Her brass crest is heavily combed to the left. She is baby faced.

Personality: She acts crazy and hedonistic. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Hedonist. Bonds: Religious, Slave, Immigrant. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Sora Ophinshtalajiir, Female Dragonborn Rogue 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2

Possessions: 800 sp. Brown-green garnet (140 gp).


Social Check DCs

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