Gimble Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 80 gp. 1 Masterwork Common Melee.
Morgran Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown armored body suit, with a simple pastel line shooting up and back down. With bright blonde hair and a scraggly beard. He has a dull look in his brown eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of dire rats.
Bonds: Enemies, Adventurer, Rich, Debt. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 320 gp. A delicate brass dragon egg (60 gp).
Sammal Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has done his best to style his purple hair to look like a famous performer. This red eyed westerner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a brigands raid, leaving Sammal alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 110 gp.
Sindri Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears silk and lounges about seductively. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the right. His eyes are likewise green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Sindri hails from a village terrorized by giants. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 4 (-3) | 3 (-4) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 90 gp. 1 Masterwork Heavy wooden shield.
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