Hatae Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She has a hunchback. Her auburn hair is lengthy and is close to two feet long. Her blue eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the east. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: She feels kind of lost in life; and she would like to get married and retire
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 110 gp. Rose (20 gp). 1 Masterwork studded leather.
Damaia Charity, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear black pants and tee shirts. Her blue hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Flaws: Terse, Antagonistic, Secretive. Bonds: Religious. Occupation: Stylist
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Amûg Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy blonde hair. His green eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Amûg took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Rich, Nature. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp.
Aasathra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear black pants and tee shirts. Her brass crest is drawn into a tight pony tail with a cross scrunchie. Her gold eyes have a joyful gleam in them most of the time.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Aasathra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She's also a talented Miner, but doesn't like to broadcast it.
Motivation: She is content; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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