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NPC Generator

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Advanced [show]


Xanaphia Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has a large yellow mantle and cape that has been intricately interwoven into her pastel robe. Her hair is golden and very short. Her fierce brown eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Xanaphia's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Xanaphia is combative with any and all who dare try her patience in the slightest.

History: Xanaphia lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Farmer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.

Motivation: She has a rivalry with the Church that dominates her actions; and marry her sister to traveling adventurers

Ideals: Impeccable, Justice. Bonds: Family, Adventurer, Religious. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Xanaphia Firahel, Female Half-Elf Paladin 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 7 (-2)7 (-2) 11 (+0)7 (-2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs


Jasmine Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She sports red clothing, slightly heavier than average wear, and she perpetually has her axe ready. Her chestnut hair is styled in orderly dreadlocks. Her hazel eyes peer out from beneath her wide-brimmed red hat.

Personality: Jasmine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is an amazing painter.

History: She was raised in a island tribe. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Fighting, Extrovert, Gifted. Bonds: Nature, Religious. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Jasmine Brightmoon, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 8 (-1)11 (+0) 13 (+1)5 (-3)
Skills Investigation +2, Persuasion -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Ronwe Delight, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is short and dark red. She has several tiny amber earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Ronwe Delight, Female Tiefling Warrior 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Pelt On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is renowned for her bright brown dresses and hats. She wears a broad hat to cover her moderate length red fur. Her thin eyebrows rest above her beady blue eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her brother before her, after school she went straight into learning to become a Seamstress. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Slave, Job, Adventurer. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelt On the Water, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 4 (-3)12 (+1)
Skills Acrobatics +4, Insight -1
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs

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