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NPC Generator

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Advanced [show]


Millicent Denholm, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and sports brown clothing, slightly heavier than average wear. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up longsword and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to reunite with her old friends

Ideals: Athletic, Justice. Bonds: Attractive, Adventurer, Nature. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Millicent Denholm, Female Human Druid 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp. 1 Masterwork studded leather.


Social Check DCs


Savaran Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. Her green crest is still thick. Her half smiles and red eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. She has a small toy that she constantly fidgets with.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted arcane powers by her dying sister.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Savaran Raghthroknaar, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)8 (-1) 10 (+0)16 (+3)
Skills Persuasion +5, Stealth +0
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp.


Social Check DCs


William Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His hair is white, silky, and of moderate length. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

William Deighton, Male Human Ranger 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red-brown spinel (60 gp).


Social Check DCs


Pikar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, red cloak. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he's in love

Ideals: Optimist. Bonds: Attractive, Rich, Military, Adventurer, Has a crush. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Pikar Whispermouse, Male Halfling Expert 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)9 (-1) 15 (+2)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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