Caramip Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling green eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is a ruthless business woman, a trait she acquired from her father.
History: Caramip was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She struck the Detective job and began her own company from there.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she wants to meet her childhood hero
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.
Skirt Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tight fitting brown shirt and pants. Her fur is cinnamon and curly. She is baby faced.
Personality: She speaks before she thinks and is too direct. She does not trust anyone and sleeps with one eye open.
History: A powerful necromancer made her what she is. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Impulsive, Insomniac. Bonds: Mentor, Job, Rich. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp. Azurite (5 gp).
Reirak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely grey suit with white socks and a vest with buckled shoes. He is bald on top and has large golden tufts of hair around his ears. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a wizard, Reirak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Adventurer job and began his own company from there.
Motivation: Sabotage a competitor; and to be a bowyer again
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Jelenneth Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly blonde, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Jelenneth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Jelenneth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Artistic. Flaws: Racist. Bonds: Mentor, Enemies, Has a crush. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 3 Alchemist’s fire.
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