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NPC Generator

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Advanced [show]


Dustin Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Rich, Job. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Beitz, Male Human Expert 2
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 210 gp.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He is wearing a long, grey cloak. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Entrepeneur, Gifted. Flaws: Cynical, Insane. Bonds: Adventurer. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fallond Aranore, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)3 (-4)
Skills Deception -2, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Berrian Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a robe, a symbol of magic around his neck, and a flail on his belt. His whole body is exceptionally muscular. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of dire rats

Ideals: Fighting, Passionate, Philantrophist, Gifted. Bonds: Immigrant. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Berrian Amakiir, Male Elf Warlock 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)11 (+0) 8 (-1)10 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 140 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs


Oolah Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in black turtlenecks beneath a yellow coat with white slacks. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Optimist, Gifted. Flaws: Insomniac, Mundane. Bonds: Has a crush. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Oolah Carlisle, Female Half-Orc Fighter 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)11 (+0) 8 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs

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