Hunter Acton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy grey suit. He has a penchant for wearing a ring with an oversized ruby on his left hand. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. Hunter was born on a far southern desert where he grew up under the tutelage of his father, an expert Marshal. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy.
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Obsidian (11 gp).
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern woman wears a brown top hat and brown clothes. Her fur is short and beige. Her eyes are likewise copper.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Further she is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Armorer.
Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg
Ideals: Athletic, Passionate, Logical. Flaws: Addict. Bonds: Poor, Job. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 4 (-3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp.
Blossom Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a colorful flower in her golden hair. Her brown eyes are passionate and lively.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She comes from a rich eastern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Blossom's homeland. Blossom decided to take the middle way and become a bodyguard. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and she is greedy
Ideals: Disciplined, Fighting. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Sailor
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Drusilia Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair, when down, is lengthy. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Flaws: Emotional, Fearful. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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