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NPC Generator

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Advanced [show]


Modean Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a black cloak and cross-gartered tan stockings. His hair is silver and curly. He has white eyes and a black hat with a tan feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Modean hails from a village terrorized by goblins. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He seems to be bored by most things; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Enemies, Immigrant. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Modean Cryptic, Male Tiefling Rogue 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Eloise Gresham, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a grey cloak and cross-gartered yellow stockings. She has no hair. Her green eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Eloise studied abroad. Her father was a soldier and died while she was still young. Eloise was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Eloise Gresham, Female Human Adept 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 6 (-2)10 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Faral O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears yellow painted combat armor at almost all times. She has a very tight haircut. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not believe in violence as a means to an end. She is a dedicated Bowyer but believes her peers are too gung-ho.

History: Faral was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Pacifist, Persistence. Flaws: Greedy. Bonds: Attractive. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Faral O'Leary, Female Half-Elf Warrior 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Bork Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He wears his chestnut hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. He was taken from his home at a very young age. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Slave, Nature. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Bork Huxley, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)7 (-2) 12 (+1)6 (-2)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs

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