Osco Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he prefers to wear white pants and tee shirts. His white hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Unemployed, who enjoyed hunting, Osco was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Osco took refuge in the ruined castle and found the beat up halberd and armor he uses now. He struck the Mercenary job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Passionate. Bonds: Immigrant, Nature, Job, Slave. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp.
Habor Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is kept up in a ponytail inside a broad hat. His silver eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Bounty Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 380 gp.
Kaladan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a green suit, tan shirt, and green tie. His bronze crest is still thick. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Kaladan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Nature. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
Possessions: 120 gp.
Nemeia Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Nemeia was born in the west. At a young age she loved to build and create. She worked as a nervous Locksmith and found it very stressful. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: To find somewhere to settle down; and she is content
Ideals: Optimist, Persistence. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: Just what you see.
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