Ekk Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a white shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her skin is also unnaturally pale. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.
Motivation: She's attracted to the PC.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 4 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 sp. Finely wrought small gold bracelet (80 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.
Merla Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is cut short. She is very pretty but has cold, dead eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a white middle class family as the only child. Merla was born on a far eastern island where she grew up under the tutelage of her mother, an expert Performer. She was granted martial powers by her dying sister.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Rock crystal (80 gp). 1 Masterwork Common Melee.
Paela Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'10" and wears a faded coat and loose pants complete with feathered hat. Her long white hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Regain custody of her daughter; and expand her business
Bonds: Family, Immigrant, Military, Job. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Vani Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is tall, broad shouldered and powerfully built. She has done her best to style her red hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with finding treasure.
History: She was born at the edge of vast forest. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved.
Ideals: Entrepeneur, Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 800 sp. A roughly beaten golden orb (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!