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NPC Generator

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Advanced [show]


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears red painted combat armor at almost all times. She keeps her long red hair kept up in a rat tail. This gray eyed easterner is not easily forgotten.

Personality: She is irascible and easily irritated. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. After a long history of fighting, Trym and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Trym Sunmeadow, Female Halfling Expert 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)8 (-1) 8 (-1)4 (-3)
Skills History +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Murgen Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she tends to wear a large black jacket. Her hair is brown and very short. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Poor, Military. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Murgen Colby, Female Half-Orc Paladin 2
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)8 (-1) 10 (+0)7 (-2)
Skills Arcana +1, Stealth +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 pp. Jet (60 gp). 1 Chain shirt.


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Kellen was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Fighting, Athletic, Gifted, Persistence. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Kellen Folkor, Male Gnome Aristocrat 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)4 (-3) 10 (+0)8 (-1)
Skills Insight +2, Religion -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Heather Kendal, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is white, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Attractive, Religious. Occupation: Server

Voice: Boston accent

Attributes [hide]

Heather Kendal, Female Human Cleric 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)5 (-3) 9 (-1)9 (-1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Masterwork Light wooden shield.


Social Check DCs

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