Krimmon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses like a well dressed Adventurer does. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.
History: He was raised in a forest tribe. He helped his father out around the business and became quite the natural. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1300 sp.
Flame Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered scythe and tarnished shortbow as well. His fur is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small island village. Through the years after Flame was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Flame's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. 1 Everburning torch.
Hoglik Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He struck the Map Maker job and began his own company from there.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and find a way to reverse the transformation of his brother
Flaws: Ugly, Racist. Bonds: Rich, Family, Job. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Amethyst (160 gp).
Naill Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.
Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: To protect his home; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Addict. Bonds: Religious, Immigrant, Nature, Guardian. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 4 (-3) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 40 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
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