Sarah Clinton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown tunic with tan highlights, and long blue pants that bunch up around her shoes. Her black hair is kept up in a ponytail inside a wide-brimmed hat. Her fierce green eyes like to dwell on things.
Personality: She can speak with the recently deceased. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Herbalist mother left her crippled. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she would like to get married and retire
Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Job, Has a crush. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Bryseis Blame, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears green cloth garments or leather armor. Her red hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Bryseis was born with her father's beautiful face. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to get laid; and wants to work out more often
Ideals: Athletic, Joker, Fighting. Bonds: Nature, Attractive. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 7
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp. Peridot (30 gp). Red-brown spinel (120 gp). Tiger eye turquoise (5 gp). 1 Healer’s kit.
Merihim Verity, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his white hair up. His eyes are a pleasant gold.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: Merihim was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with wide-brimmed hat. She has wavy gray fur. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.
History: She got into the Soapmaker business at a young age. Sun was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Soapmaker. She then took over the family business and is one of the better Soapmaker for hire.
Motivation: She'd like to take her coworkers down a peg; and to be a weaver again
Ideals: Opinionated, Professionalism. Bonds: Immigrant, Job. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
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