Dariff Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, constantly wearing a brown suit, grey shirt, and green tie. She has slicked back white hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Dariff was born the youngest of three triplets. She worked as a nervous Locksmith and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 60 gp.
Tricking In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely pastel suit with black socks and a vest with buckled shoes. His gray fur is matted, messy, and big. He has green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is a Succubi in disguise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and a deep hatred of illithids
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies, Adventurer. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Azurite (16 gp).
Akmen Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with blue pants. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a wide-brimmed hat to cover his moderate length blue hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle.
Ideals: Pacifist, Gifted. Flaws: Addict, Depressed. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp.
Melech Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. He has done his best to style his chestnut hair to look like a famous performer. His black eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Melech's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Rich. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 6000 cp.
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