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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mialee Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue wide-brimmed hat and blue clothes, and carries halberds. Her chestnut hair is lengthy. Her eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Mialee embodies much of what other species detest in the Elves. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 5 years old her parents immigrated from the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To find somewhere to settle down; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Mialee Horineth, Female Elf Ranger 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)8 (-1) 12 (+1)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. Rose (80 gp).


Social Check DCs


Elizabeth Ogden, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. She has no hair. She wears a mask on her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She works hard and plays hard.

History: Elizabeth was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Elizabeth Ogden, Female Human Sorcerer 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)3 (-4) 8 (-1)13 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Still, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He has moderate length brown hair. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. Ahrim was born on a far southern desert where he grew up under the tutelage of his mother, an expert Miller. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Sensitive. Bonds: Poor, Immigrant, Military. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Ahrim Still, Male Tiefling Commoner 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 8 (-1)19 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Nissa Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. She wears a deerstalker hat to cover her moderate length black hair. Her ears are large.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Mercenary business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Nissa Ironhide, Female Gnome Ranger 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)8 (-1) 6 (-2)11 (+0)
Skills Investigation +1, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. Moonstone (40 gp).


Social Check DCs

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