Manfred Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man sports yellow clothing, slightly heavier than average wear and is in decent physical shape. His hair is silver and curly. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: Manfred was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the large cave and found the beat up scimitar and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well; and to end his boredom
Flaws: Insane, Antagonistic, Mundane. Bonds: Family, Nature. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp.
Umpen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His chestnut hair is thinning but still full. He has a dull look in his brown eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small mountains village. A gifted student he started as a Beggar, but he got bored and became a Carter. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Philantrophist. Flaws: Cynical. Bonds: Nature, Job, Adventurer. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 12 (+1) | 3 (-4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Rock crystal (30 gp).
Silaqui Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears suspenders and yellow workpants. Her shirt is black, and she wears a heavy yellow leather apron most of the time. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She has always had a great fascination with Half-Elven culture. She is afraid of women and trembles around them
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She ran away from her former home and has been making her living as a Merchant for the past few years.
Motivation: A deep hatred of illithids; and further expansion of business
Flaws: Racist, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 2000 sp.
Nogu England, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Her eyes are likewise gray.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by brigands. Nogu was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: To reunite with her old friends; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Insomniac. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. 1 Masterwork Common Melee.
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