Simon Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy white beard and wild white hair. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Eleanor Alston, Female Human [Permalink]
Personal [hide]
Description: She wears just a grey suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. She is a logical person and will generally grow upset if things defy logic and science.
History: Eleanor was born with her mother's beautiful face. A freak accident while working with her Map Maker mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and to prove her worth to the world
Ideals: Logical. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 6 (-2) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Onyx (70 gp).
Ishte Chance, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. She keeps her long black hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.
History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Roofer and found it very stressful. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud; and a deep hatred of giants
Ideals: Professionalism. Bonds: Immigrant, Poor, Job, Enemies. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Roondar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. Beneath his clothing is a huge mess of scar tissue. His long blonde hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Unemployed profession.
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly. Bonds: Slave, Job, Nature. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. Obsidian (4 gp). Obsidian (4 gp). Aquamarine (200 gp). 1 Masterwork Common Ranged Weapon.
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