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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Symma Reese, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Layabout does. She has a slight overbite and is overall scrawny. Her blonde hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her absent father; and to be a adventurer again

Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Family, Rich. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Symma Reese, Female Gnome Barbarian 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)10 (+0) 16 (+3)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Darkwood Buckler.


Social Check DCs


Kilvar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears light armors faded through time and improper care. He keeps his white hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Kilvar was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Kilvar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Shy. Bonds: Attractive, In love, Religious. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kilvar Eversharp, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 310 gp.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey leather gloves, a grey jacket, and tight pants. He has shaved his head bald. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: A powerful slaver made him what he is. A gifted student he started as a Weaver, but he got bored and became a Dyer. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to be a weaver again

Flaws: Antagonistic, Addict. Bonds: Immigrant, Mentor, Job. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Frederick Beitz, Male Human Fighter 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)11 (+0) 3 (-4)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 6
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Corkitron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Corkitron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Corkitron Warmwater, Male Halfling Bard 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 4 (-3)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 100 gp.


Social Check DCs

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