Cloud Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman dresses like a well dressed Carter does. Her clothes are grease stained in places. She wears her cinnamon fur down. Her hazel eyes are passionate and lively.
Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.
History: When she was but 5 years old her parents immigrated from the south. She was an apprentice working in her mother's forge. She struck the Carter job and began her own company from there.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and expand her business
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Avelina Emsworth, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long silver hair is drawn into a two foot long braid. Her fierce brown eyes like to dwell on things.
Personality: She can speak with the recently deceased. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Avelina took refuge in the ruined castle and found the beat up glaive and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To settle down with her crush; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Varis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He wears a top hat to hide his balding. His fierce brown eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Gifted. Bonds: Job. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 10 (+0) | 8 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Morkral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with tan pants. His black hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: Morkral is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.
History: He was born in a small mountains village. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Depressed. Bonds: Immigrant, Religious, Nature. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
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