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NPC Generator

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Advanced [show]


Ur-Dag Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'0". He usually wears his white robe and has his kukri always slung over his shoulder, and his gloved hand is found clutching a kukri. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Ur-Dag studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He has achieved small success as a Tanner.

Motivation: Wants to raise his children well; and to prove his worth to the world

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Job, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ur-Dag Middleton, Male Half-Orc Adept 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 330 gp. Red spinel (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Moon Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her cinnamon fur is drawn into a tight pony tail with a rose scrunchie. This copper eyed southerner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Energy wise she seems alert and responsive.

History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Moon's homeland. Moon decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Professionalism, Fighting. Flaws: Shy. Bonds: Immigrant. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Moon Of Clay, Female Tabaxi Warrior 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. She keeps her yellow fur in a pixie cut. Her blue eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to meet her childhood hero; and to get a good night's sleep

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush, Adventurer. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Cask In the Wind, Female Tabaxi Cleric 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)11 (+0) 12 (+1)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp. Golden pearl (80 gp).


Social Check DCs


Emma Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears baggy yellow pantaloons and a brown scarf. She wears her blonde hair down. Her amber eyes peer out from beneath her feathered yellow hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She used her abilities to travel the world and help people.

Motivation: To clean up the streets; and money/treasure

Ideals: Philantrophist, Logical. Bonds: Job, Rich, Guardian. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Emma Fasharash, Female Half-Elf Druid 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 12 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs

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