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NPC Generator

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Advanced [show]


Mordai Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His right leg appears badly burned and disfigured. He wears a feathered hat to cover his moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Mordai took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Justice, Gifted. Flaws: Insane. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Mordai Pursuit, Male Tiefling Barbarian 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Tomph Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and dresses in black turtlenecks beneath a green coat with white slacks. Her skin is also unnaturally pale. Her hair is silver and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to be a miner again

Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Job. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Tomph Gracey, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Egelina Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a yellow suit. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable. Bonds: Immigrant, Guardian, Rich, Enemies. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Egelina Xiloscient, Female Half-Elf Warrior 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 pp. 1 Half-Plate.


Social Check DCs


Balam Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He usually wears his black robe and has his shield always slung over his shoulder. His hair is dark red and very short. His black eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Disciplined, Entrepeneur, Artistic. Bonds: Criminal record. Occupation: Banker

Voice: German accent

Attributes [hide]

Balam Blur, Male Tiefling Warrior 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs

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