Varis Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. He has wavy white hair. He has gleaming, smiling brown eyes.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. Varis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Healer, but he was a colossal failure. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job
Flaws: Hedonist. Bonds: Has a crush, Military, Job, Family. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 6 (-2) | 10 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Arjhan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He has copper crest. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: He was born at the edge of vast plains. Arjhan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Nature, Adventurer. Occupation: Guard
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Frouse Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His silver hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Frouse lived on a farm with his father, near the main road leading to a nearby town. Cursed with unlife at a very young age, Frouse has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Family, Slave. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
Possessions: 160 gp. Rhodochrosite (15 gp).
Arara Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears just a tan suit. Her right hand appears badly burned and disfigured. Her moppish brown hair is in a traditional bowl cut. She has violet eyes and a tan hat with a black feather.
Personality: Overbrimming with self-confidence, Arara isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Arara is combative with any and all who dare try her patience in the slightest.
History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arara took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Impeccable, Justice. Bonds: Rich, Nature. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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