Alexandre Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears a lot of dark rich colors, with gold accents. His chestnut hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Alexandre was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Azurite (15 gp).
Bolhild Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has wavy silver hair. She has violet eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the west. Bolhild was born on a far western forest where she grew up under the tutelage of her mother, an expert Masseuse. She inherited the family business which she has now maintained for 10 years.
Motivation: To settle down with her crush; and she is unsatisfied with her job
Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (5 gp).
Cumpen Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears an entirely tan suit with brown socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has blonde hair. She has gleaming, smiling hazel eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She can't help but pocket interesting objects she comes across
History: Her father raised her in a mountain cabin. Cumpen was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cumpen decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against goblins; and many goblins want her driven away
Ideals: Entrepeneur. Bonds: Rich, Enemies, Criminal record, Nature. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp.
Elizabeth Clare, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tight fitting brown shirt and pants. Her hair is auburn and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To prove her worth to the world; and she uses money and sex appeal to get what she needs
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
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