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NPC Generator

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Advanced [show]


Ur-Dag Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Flaws: Ugly, Addict, Disease. Bonds: Guardian, Nature, Slave. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ur-Dag Snowdon, Male Half-Orc Fighter 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Mardred Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish chestnut hair is in a traditional bowl cut. Her violet eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: A rival would like her out of the picture.

Flaws: Shy, Addict. Bonds: Attractive, Poor. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Mardred Bloodkith, Female Dwarf Paladin 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 8 (-1)7 (-2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Zepar Random, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. When Zepar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Military. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Zepar Random, Male Tiefling Bard 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 gp. 1 Silk rope.


Social Check DCs


Ûkbûk Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ûkbûk hails from a village terrorized by drow. In his 11th year, his parents were killed by a drow raid, leaving Ûkbûk alone in the world. After a stint in an orphanage, he was adopted. During his travels, Ûkbûk and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ûkbûk discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ûkbûk fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Disease, Antagonistic, Insane. Bonds: Enemies, Adventurer. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Ûkbûk Alton, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)4 (-3) 10 (+0)3 (-4)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp.


Social Check DCs

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