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NPC Generator

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Advanced [show]


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is slicked back into a classic pompadour. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Sannl Holderhek, Female Dwarf Bard 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 sp.


Social Check DCs


Luthra Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her brown hair is knotted and matted. Her thin eyebrows rest above her beady blue eyes.

Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. Luthra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Luthra Raulnor, Female Gnome Barbarian 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 8 (-1)8 (-1) 8 (-1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Gnome
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Magnifying glass.


Social Check DCs


Xanaphia Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her thin eyebrows rest above her beady gray eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.

Motivation: Expand her business; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Nature, Job. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Xanaphia Horineth, Female Elf Druid 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Silver pearl (110 gp).


Social Check DCs


Kilia Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her left hand appears badly burned and disfigured. Her hair is black and very short. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kilia took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Kilia Bloodkith, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 9 (-1)10 (+0) 6 (-2)6 (-2)
Skills Investigation +2, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 300 sp.


Social Check DCs

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