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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shivering Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her fur is short and cinnamon. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She is obsessed with a lost civilization.

History: She was born in a small desert village. Shivering liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Miller like her father before her.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Bonds: Immigrant, Attractive, Job, Adventurer, Nature. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Shivering Shoe, Female Tabaxi Expert 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp. Sardonyx (60 gp).


Social Check DCs


Xappan Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a glaive on his belt, and he perpetually has his glaive ready. He has blue hair. His eyes are red and beady.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Navigator business at a young age. He was an apprentice working in his mother's forge. He has worked as a Navigator like his mother before him.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Navigator

Voice: French accent

Attributes [hide]

Xappan Guile, Male Tiefling Warrior 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Auran, Orc, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp. 1 Antitoxin.


Social Check DCs


Jasmine Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears silk and lounges about seductively. Her brown hair is cut short. She has gleaming, smiling green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jasmine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Religious. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Jasmine Jamjar, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Rose (20 gp).


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey armored body suit, with a simple blue line shooting up and back down. His white hair is singed and shortened. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Norman Berkeley, Male Human Fighter 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 4 (-3)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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