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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nimble In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a pastel and brown handkerchief worn on her left side. She has moderate length brown fur. Her green eyes are passionate and lively.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her mother.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Nimble In the Storm, Female Tabaxi Paladin 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 5 (-3)7 (-2)
Skills Animal Handling -1, Sleight of Hand +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp.


Social Check DCs


Sarah Addington, Female Human [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she has a large grey mantle and cape that has been intricately interwoven into her yellow robe. Her hair, while still mostly red, has prominent grey streaks. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her job bores her to no end. She has decided to make it more interesting.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Nature, Poor. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Sarah Addington, Female Human Fighter 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 7 (-2)13 (+1)
Skills Athletics +5, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Artin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large brown jacket. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Artin will drive conversation. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the west to a Sellsword, Artin learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has achieved small success as a Sellsword.

Motivation: She is a bit of a kleptomaniac; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Insane, Forgetful. Bonds: Job, Criminal record, Adventurer. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Artin Burrowfound, Female Dwarf Warrior 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 600 sp.


Social Check DCs


Alice Blankley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She usually wears her grey robe and has her longbow always slung over her shoulder. She is bald on top and has large silver tufts of hair around her ears. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Alice Blankley, Female Human Expert 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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