Panana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild blonde hair. Her green unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Panana embodies much of what other species detest in the Gnomes. She misses her home and complains about the freezing weather, even in summer.
History: The child of southern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant, Religious. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 12 (+1) | 13 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 6000 cp.
Donella Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple black line shooting up and back down. She is portly but not overly obese. Her silver hair is well kept. Her ears are large.
Personality: She is fixated on the number 12. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She served in the navy to pay for her family's outstanding loans. When Donella reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Flaws: Ugly, Insane. Bonds: Has a crush, Military. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Brass mug with jade inlays (300 gp).
Harvest In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is orange and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Rich, Immigrant. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 360 gp. 1 Superior lock.
Rhogar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of strength on his torso. He has styled his red crest well, parting it to the left. He wears an eyepatch.
Personality: He has always had a great fascination with Half-Elven culture. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption; and a strong sense of loyalty to half-elven people
Flaws: Ugly, Racist, Insane. Bonds: Criminal record, Immigrant. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp. 1 Masterwork Uncommon Weapon.
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