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NPC Generator

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Advanced [show]


Althaea Floshem, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Althaea took refuge in the ruined castle and found the beat up shield and armor she uses now. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. She hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Athletic, Logical. Bonds: Nature, Has a crush, Job. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Althaea Floshem, Female Elf Monk 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 gp.


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a brown suit. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Conrad Badger, Male Human Cleric 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)7 (-2) 9 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs


Shedinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Mayor and found it very stressful. He has worked as a Mayor like his mother before him.

Motivation: He's repulsed by the PC; and many gnolls want him driven away

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Shedinn Orexijandilin, Male Dragonborn Adept 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 700 sp. Zircon (70 gp).


Social Check DCs


Paggen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. He has a long silver beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Halfling culture. He is a font of random trivia from the lore and stories he has discovered

History: Paggen was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Logical, Athletic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Paggen Musgraben, Male Gnome Commoner 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. Golden pearl (110 gp). 1 Half-Plate.


Social Check DCs

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