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NPC Generator

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Advanced [show]


Richard Hale, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a grey suit, red shirt, and blue tie. His hair is red and very short. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Richard Hale, Male Human Adept 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 340 gp.


Social Check DCs


Tim Payton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely brown suit with pastel socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes peer out from beneath his top brown hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Adventurer, Family. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Tim Payton, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)11 (+0) 6 (-2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Silk rope.


Social Check DCs


Trym Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy red dress. Her long black hair is drawn into a two foot long braid. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she has passion for adventuring and risk

Flaws: Disease, PTSD. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Trym Wildcloak, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)3 (-4) 18 (+4)6 (-2)
Skills Performance +0, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 140 gp.


Social Check DCs


Travok Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears his blonde hair up. He has several tiny ruby earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable, Artistic. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Travok Graybeard, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 17 (+3)7 (-2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Disguise kit.


Social Check DCs

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