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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drusilia Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a minor phobia of water and hates getting wet.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Fearful, Disease. Bonds: Attractive, Criminal record. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Drusilia Firahel, Female Elf Druid 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her skin is fair and her fingers are delicate and long. Her auburn hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sannl lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Sannl Dankil, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Nicholas Hailey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: Nicholas was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant, Poor. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Nicholas Hailey, Male Human Barbarian 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 290 gp.


Social Check DCs


Vicky Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly chestnut, has prominent grey streaks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Addict, Antagonistic, Insane. Bonds: Criminal record, Military. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Vicky Berevan, Female Half-Elf Warrior 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs

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