Vezera Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern woman dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears a colorful flower in her red crest. Her fair skin shows little sign of her aristocratic breeding.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She would rather hide behind her crafts than deal with other people.
History: Vezera lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her painting dream.
Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 17 (+3) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 40 pp. Banded agate (10 gp).
Emmeline Home, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown armored body suit, with a simple grey line shooting up and back down. Her white hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and money/treasure
Ideals: Professionalism, Optimist. Bonds: Immigrant, Rich. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Nikki Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Armorer. She has a moderate pudge and is not very fit. Her red hair is cut jaggedly and amateurishly. Her blue eyes are slightly larger than normal.
Personality: Eccentric and domineering, Nikki will drive conversation. She is an amazing painter.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She inherited the family business which she has now maintained for 3 years.
Motivation: Sabotage a competitor; and expand her business
Ideals: Extrovert, Gifted. Bonds: Job, Slave, Adventurer. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Naal Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is singed and shortened. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 600 sp. Tiger eye turquoise (9 gp). Deep blue spinel (400 gp). 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!