Carrie Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright auburn hair and a scraggly beard. His fierce gray eyes like to dwell on things.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Nora Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Ploughman uniform. She wears a Stetson hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Nora hails from a village terrorized by gnolls. In her 16th year, her parents were killed by a gnolls raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: Many gnolls want her driven away.
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Eye agate (12 gp).
Willow Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She wears suspenders and red workpants. Her shirt is grey, and she wears a heavy red leather apron most of the time, and her gloved hand is found clutching a mace. She has a very tight haircut. She has a tattooed face.
Personality: Willow speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When she's not drinking or sleeping the drinks off, she's doing music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Willow abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Willow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out
Ideals: Impeccable, Artistic, Fighting. Bonds: Adventurer, Slave. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1800 sp.
Dariff Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Rich, Guardian. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 7 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
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