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NPC Generator

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Advanced [show]


Jo Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dark leathers with embroidery. Her auburn hair is smooth and relatively long. Her gray unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She uses divination through singing.

History: She was born in a small plains village. There was a wharf not far from home where she often wandered off to fish. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Jo Wildheart, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)14 (+2) 6 (-2)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Simple lock.


Social Check DCs


Drusilia Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak. She has a moderate pudge and is not very fit. Her black hair is lengthy. Her eyes are brown and catlike.

Personality: She exudes charisma. She is a tour de force of persuasion. Drusilia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Drusilia grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and she has comitted a past crime that haunts her to this day

Flaws: Racist. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Drusilia Nobles, Female Half-Elf Bard 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Aline Bentham, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large grey mantle and cape that has been intricately interwoven into her white robe. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Aline does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. Aline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Cynical, Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Aline Bentham, Female Human Sorcerer 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)8 (-1) 7 (-2)8 (-1)
Skills Deception +1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. Zircon (80 gp). Tourmaline (80 gp).


Social Check DCs


Oriax Grace, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his green robe and has his ceremonial dagger always slung over his shoulder. He has wavy purple hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: Oriax was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Oriax Grace, Male Tiefling Warrior 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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