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NPC Generator

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Advanced [show]


Valanthe Raethran, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is always cut to a buzz. Her gray eyes have a joyful gleam in them most of the time.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Valanthe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Valanthe hails from a village terrorized by dire rats. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Ugly, Hedonist, Disease. Bonds: Enemies. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Valanthe Raethran, Female Elf Druid 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Matilda Churchill, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of axes on her belt, each one with a jet on the hilt. Her brown hair is heavily combed to the left. She is very pretty but has cold, dead eyes.

Personality: Matilda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Matilda Churchill, Female Human Druid 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Freshwater pearl (11 gp).


Social Check DCs


Jezebeth Absence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears green leather gloves, a green jacket, and tight pants. Her dark red hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Herbalist born in the past three hundred years. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born at the edge of vast desert. She helped her mother out around the business and became quite the natural. In the meantime she has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and sabotage a competitor

Bonds: Job, Enemies, Nature, Adventurer. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Jezebeth Absence, Female Tiefling Bard 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 11 (+0)19 (+4)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 5000 cp.


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Boddynock was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Persistence. Flaws: Ugly, Secretive, Insane. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Boddynock Tarkelby, Male Gnome Barbarian 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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